Preset Slots Are Now Open

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Preset Slots Are Now Open Empty Preset Slots Are Now Open




We are accepting presets!


Please take note; if you are bringing in a Preset from another server, GROWL USES A MODIFIED BODY UV MAP. This WILL mess up your preset. You can find our body UV map under


GROWL > media > PRESET


To have a preset added you must first purchase a Preset Slot from the Official Crystal Store. After this, you can send a PM to ShadoWolfozo (me) with your preset files and the name of your character and it will be added in the next Update/Preset Update.


Please be sure that your preset is 100% finished when you submit it. We will not be accepting changes or modifications to the files after the update has been released.


You can have up to 5 presets.
ShadoWolfozo
ShadoWolfozo
Owner

Posts : 279
Crystals : 18081
Join date : 2014-10-11
Age : 28
Location : Australia

Main Character Reference
Character Name: Zeke
Gender: Male
Pride: Zeke's Army

https://growlforums.forumotion.com

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Preset Slots Are Now Open :: Comments

ShadoWolfozo

Post Thu Apr 30, 2015 8:43 pm by ShadoWolfozo

To be able to view your preset from the PRESET folder, you will need to open GROWL's folder and open 'resources.cfg' in notepad.

Underneath [General] add:

Code:
FileSystem=media/PRESET




So it looks like this:


Code:
[Bootstrap]
Zip=media/packs/OgreCore.zip
[General]
FileSystem=media/PRESET
FileSystem=media/materials/programs
FileSystem=media/materials/scripts
(etc...)

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Mkinaifu

Post Thu May 07, 2015 9:01 am by Mkinaifu

Which folder do I place the materials + Textures in then? I've tried in the presets folder, and PRESETS. Character seems to keep showing up white.


-Do skype me when you get the chance, this is urgent.

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ShadoWolfozo

Post Thu May 07, 2015 8:46 pm by ShadoWolfozo

I've forwarded you the 'solution' to the issue. It'll be amended for everyone in the next update.

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Mkinaifu

Post Sat May 09, 2015 11:11 pm by Mkinaifu

Found the issue, preset wont show if placed in the presets folder, you have to add them to the preset1.dat file for them to show up in a campaign.

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